Release of The Spawn Engine version 0.1.2
Version 0.1.2 (for CS5) includes the following changes:
* All “constant numbers” moved to private static constants. The used (and preferred) style for this is all caps, for example: private static THIS_IS_A_CONSTANT:uint = 5;
* The private function showText() is now updateText() to better reflect what it does.
* Fixed a spelling error in the name of the private function checkBulletEnemyCollisions().
* All variable names are now in english. The few ones in swedish have been removed.
* All comments in swedish have been removed. English comments in some future version.
- Download the Spawn Engine v 0.1.2 and get started.
- If you have any trouble please comment.